![]() ![]() “We’re huge fans of Rogue Trader in its Fantasy Flight variation," says Gusev. While Paizo’s Pathfinder tabletop roleplaying game served as the major inspiration for the studio’s previous games, this time around it’s Fantasy Flight’s tabletop adaption of the Rogue Trader setting providing the backbone. ![]() Rogue Trader is a “classic RPG” in the vein of Owlcat’s previous Pathfinder offerings, says Gusev, which means companions and character development - both in a literary sense, and through RPG systems. And these agreements might even not include them dying!” You can talk to xenos, you can even forge some agreements with them. “Rogue Trader stands out as it gives you giant freedom compared to the other imperial organisations and subsettings of 40k,” says Creative Director Alexander Gusev, “because you can do things that other factions in Warhammer aren’t allowed to do. And it’s this unique place in the 40k universe that makes them such an exciting prospect for the setting's first fully-fledged classic CRPG. Rogue Traders, the stars of the setting, are themselves a touch more colourful than your average corpse-emperor enjoyer freelance explorers given a ship, a packed lunch, and a cohort of space-toughs, and sent off to explore the far-flung reaches of the galaxy. First released in 1987 - back when Games Workshop were, arguably, much more fun than they are today - Rogue Trader was the first edition of what would eventually become tabletop miniature megachonker Warhammer 40,000. ![]()
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